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# QAction Class Reference
[QtGui module]

The QAction class provides an abstract user interface action that can be inserted into widgets. More...

     #include <QAction>

Inherits QObject.

Inherited by QMenuItem and QWidgetAction.

- List of all members, including inherited members
- Qt 3 support members

## Public Types

enum | ActionEvent { Trigger, Hover }
enum | MenuRole { NoRole, TextHeuristicRole, ApplicationSpecificRole, AboutQtRole, ..., QuitRole }
enum | Priority { LowPriority, NormalPriority, HighPriority }
enum | SoftKeyRole { NoSoftKey, PositiveSoftKey, NegativeSoftKey, SelectSoftKey }

## Properties

- autoRepeat : bool
- checkable : bool
- checked : bool
- enabled : bool
- font : QFont
- icon : QIcon
- iconText : QString
- iconVisibleInMenu : bool
- menuRole : MenuRole

- priority : Priority
- shortcut : QKeySequence
- shortcutContext : Qt::ShortcutContext
- softKeyRole : SoftKeyRole
- statusTip : QString
- text : QString
- toolTip : QString
- visible : bool
- whatsThis : QString

- 1 property inherited from QObject

## Public Functions

| QAction ( QObject * parent )
| QAction ( const QString & text, QObject * parent )
| QAction ( const QIcon & icon, const QString & text, QObject * parent )
| ~QAction ()
QActionGroup * | actionGroup () const
void | activate ( ActionEvent event )
QList<QGraphicsWidget *> | associatedGraphicsWidgets () const
QList<QWidget *> | associatedWidgets () const
bool | autoRepeat () const
QVariant | data () const
QFont | font () const
QIcon | icon () const
QString | iconText () const
bool | isCheckable () const
bool | isChecked () const
bool | isEnabled () const
bool | isIconVisibleInMenu () const
bool | isSeparator () const
bool | isVisible () const
QMenu * | menu () const
MenuRole | menuRole () const
QWidget * | parentWidget () const
Priority | priority () const
void | setActionGroup ( QActionGroup * group )
void | setAutoRepeat ( bool )
void | setCheckable ( bool )
void | setData ( const QVariant & userData )
void | setFont ( const QFont & font )
void | setIcon ( const QIcon & icon )
void | setIconText ( const QString & text )
void | setIconVisibleInMenu ( bool visible )
void | setMenu ( QMenu * menu )
void | setMenuRole ( MenuRole menuRole )
void | setPriority ( Priority priority )
void | setSeparator ( bool b )
void | setShortcut ( const QKeySequence & shortcut )
void | setShortcutContext ( Qt::ShortcutContext context )
void | setShortcuts ( const QList<QKeySequence> & shortcuts )
void | setShortcuts ( QKeySequence::StandardKey key )
void | setSoftKeyRole ( SoftKeyRole softKeyRole )
void | setStatusTip ( const QString & statusTip )
void | setText ( const QString & text )
void | setToolTip ( const QString & tip )
void | setWhatsThis ( const QString & what )
QKeySequence | shortcut () const
Qt::ShortcutContext | shortcutContext () const
QList<QKeySequence> | shortcuts () const
bool | showStatusText ( QWidget * widget = 0 )
SoftKeyRole | softKeyRole () const
QString | statusTip () const
QString | text () const
QString | toolTip () const
QString | whatsThis () const

- 29 public functions inherited from QObject

## Public Slots

void | hover ()
void | setChecked ( bool )
void | setDisabled ( bool b )
void | setEnabled ( bool )
void | setVisible ( bool )
void | toggle ()
void | trigger ()

- 1 public slot inherited from QObject

## Signals

void | changed ()
void | hovered ()
void | toggled ( bool checked )
void | triggered ( bool checked = false )

- 1 signal inherited from QObject

## Reimplemented Protected Functions

virtual bool | event ( QEvent * e )

- 7 protected functions inherited from QObject

### Additional Inherited Members

- 5 static public members inherited from QObject
- 7 protected functions inherited from QObject

## Detailed Description

The QAction class provides an abstract user interface action that can be inserted into widgets.

In applications many common commands can be invoked via menus, toolbar buttons, and keyboard shortcuts. Since the user expects each command to be performed in the same way, regardless of the user interface used, it is useful to represent each command as an action.

Actions can be added to menus and toolbars, and will automatically keep them in sync. For example, in a word processor, if the user presses a Bold toolbar button, the Bold menu item will automatically be checked.

Actions can be created as independent objects, but they may also be created during the construction of menus; the QMenu class contains convenience functions for creating actions suitable for use as menu items.

A QAction may contain an icon, menu text, a shortcut, status text, "What's This?" text, and a tooltip. Most of these can be set in the constructor. They can also be set independently with setIcon(), setText(), setIconText(), setShortcut(), setStatusTip(), setWhatsThis(), and setToolTip(). For menu items, it is possible to set an individual font with setFont().

Actions are added to widgets using QWidget::addAction() or QGraphicsWidget::addAction(). Note that an action must be added to a widget before it can be used; this is also true when the shortcut should be global (i.e., Qt::ApplicationShortcut as Qt::ShortcutContext).

Once a QAction has been created it should be added to the relevant menu and toolbar, then connected to the slot which will perform the action. For example:

         openAct = new QAction(QIcon(":/images/open.png"), tr("&Open..."), this);
         openAct->setShortcuts(QKeySequence::Open);
         openAct->setStatusTip(tr("Open an existing file"));
         connect(openAct, SIGNAL(triggered()), this, SLOT(open()));

         fileMenu->addAction(openAct);
         fileToolBar->addAction(openAct);

We recommend that actions are created as children of the window they are used in. In most cases actions will be children of the application's main window.

See also QMenu, QToolBar, and Application Example.

## Member Type Documentation

### enum QAction::ActionEvent

This enum type is used when calling QAction::activate()

Constant | Value | Description
--- | --- | ---
`QAction::Trigger` | `0` | this will cause the QAction::triggered() signal to be emitted.
`QAction::Hover` | `1` | this will cause the QAction::hovered() signal to be emitted.

### enum QAction::MenuRole

This enum describes how an action should be moved into the application menu on Mac OS X.

Constant | Value | Description
--- | --- | ---
`QAction::NoRole` | `0` | This action should not be put into the application menu
`QAction::TextHeuristicRole` | `1` | This action should be put in the application menu based on the action's text as described in the QMenuBar documentation.
`QAction::ApplicationSpecificRole` | `2` | This action should be put in the application menu with an application specific role
`QAction::AboutQtRole` | `3` | This action matches handles the "About Qt" menu item.
`QAction::AboutRole` | `4` | This action should be placed where the "About" menu item is in the application menu. The text of the menu item will be set to "About <application name>". The application name is fetched from the `Info.plist` file in the application's bundle (See Deploying an Application on Mac OS X).
`QAction::PreferencesRole` | `5` | This action should be placed where the "Preferences..." menu item is in the application menu.
`QAction::QuitRole` | `6` | This action should be placed where the Quit menu item is in the application menu.

Setting this value only has effect on items that are in the immediate menus of the menubar, not the submenus of those menus. For example, if you have File menu in your menubar and the File menu has a submenu, setting the MenuRole for the actions in that submenu have no effect. They will never be moved.

### enum QAction::Priority

This enum defines priorities for actions in user interface.

Constant | Value | Description
--- | --- | ---
`QAction::LowPriority` | `0` | The action should not be prioritized in the user interface.
`QAction::NormalPriority` | `128` |
`QAction::HighPriority` | `256` | The action should be prioritized in the user interface.

This enum was introduced in Qt 4.6.

See also priority.

### enum QAction::SoftKeyRole

This enum describes how an action should be placed in the softkey bar. Currently this enum only has an effect on the Symbian platform.

Constant | Value | Description
--- | --- | ---
`QAction::NoSoftKey` | `0` | This action should not be used as a softkey
`QAction::PositiveSoftKey` | `1` | This action is used to describe a softkey with a positive or non-destructive role such as Ok, Select, or Options.
`QAction::NegativeSoftKey` | `2` | This action is used to describe a soft ey with a negative or destructive role role such as Cancel, Discard, or Close.
`QAction::SelectSoftKey` | `3` | This action is used to describe a role that selects a particular item or widget in the application.

Actions with a softkey role defined are only visible in the softkey bar when the widget containing the action has focus. If no widget currently has focus, the softkey framework will traverse up the widget parent hierarchy looking for a widget containing softkey actions.

This enum was introduced in Qt 4.6.

## Property Documentation

### autoRepeat : bool

This property holds whether the action can auto repeat.

If true, the action will auto repeat when the keyboard shortcut combination is held down, provided that keyboard auto repeat is enabled on the system. The default value is true.

This property was introduced in Qt 4.2.

Access functions:

bool | autoRepeat () const
void | setAutoRepeat ( bool )

Notifier signal:

void | changed ()

### checkable : bool

This property holds whether the action is a checkable action.

A checkable action is one which has an on/off state. For example, in a word processor, a Bold toolbar button may be either on or off. An action which is not a toggle action is a command action; a command action is simply executed, e.g. file save. By default, this property is false.

In some situations, the state of one toggle action should depend on the state of others. For example, "Left Align", "Center" and "Right Align" toggle actions are mutually exclusive. To achieve exclusive toggling, add the relevant toggle actions to a QActionGroup with the QActionGroup::exclusive property set to true.

Access functions:

bool | isCheckable () const
void | setCheckable ( bool )

Notifier signal:

void | changed ()

See also QAction::setChecked().

### checked : bool

This property holds whether the action is checked.

Only checkable actions can be checked. By default, this is false (the action is unchecked).

Access functions:

bool | isChecked () const
void | setChecked ( bool )

Notifier signal:

void | toggled ( bool checked )

See also checkable.

### enabled : bool

This property holds whether the action is enabled.

Disabled actions cannot be chosen by the user. They do not disappear from menus or toolbars, but they are displayed in a way which indicates that they are unavailable. For example, they might be displayed using only shades of gray.

What's This? help on disabled actions is still available, provided that the QAction::whatsThis property is set.

An action will be disabled when all widgets to which it is added (with QWidget::addAction()) are disabled or not visible. When an action is disabled, it is not possible to trigger it through its shortcut.

By default, this property is true (actions are enabled).

Access functions:

bool | isEnabled () const
void | setEnabled ( bool )

Notifier signal:

void | changed ()

See also text.

### font : QFont

This property holds the action's font.

The font property is used to render the text set on the QAction. The font will can be considered a hint as it will not be consulted in all cases based upon application and style.

By default, this property contains the application's default font.

Access functions:

QFont | font () const
void | setFont ( const QFont & font )

Notifier signal:

void | changed ()

See also QAction::setText() and QStyle.

### icon : QIcon

This property holds the action's icon.

In toolbars, the icon is used as the tool button icon; in menus, it is displayed to the left of the menu text. There is no default icon.

If a null icon (QIcon::isNull() is passed into this function, the icon of the action is cleared.

Access functions:

QIcon | icon () const
void | setIcon ( const QIcon & icon )

Notifier signal:

void | changed ()

### iconText : QString

This property holds the action's descriptive icon text.

If QToolBar::toolButtonStyle is set to a value that permits text to be displayed, the text defined held in this property appears as a label in the relevant tool button.

It also serves as the default text in menus and tooltips if the action has not been defined with setText() or setToolTip(), and will also be used in toolbar buttons if no icon has been defined using setIcon().

If the icon text is not explicitly set, the action's normal text will be used for the icon text.

By default, this property contains an empty string.

Access functions:

QString | iconText () const
void | setIconText ( const QString & text )

Notifier signal:

void | changed ()

See also setToolTip() and setStatusTip().

### iconVisibleInMenu : bool

This property holds whether or not an action should show an icon in a menu.

In some applications, it may make sense to have actions with icons in the toolbar, but not in menus. If true, the icon (if valid) is shown in the menu, when it is false, it is not shown.

The default is to follow whether the Qt::AA_DontShowIconsInMenus attribute is set for the application. Explicitly settings this property overrides the presence (or abscence) of the attribute.

For example:

     QApplication app(argc, argv);
     app.setAttribute(Qt::AA_DontShowIconsInMenus);  // Icons are *no longer shown* in menus
     // ...
     QAction *myAction = new QAction();
     // ...
     myAction->setIcon(SomeIcon);
     myAction->setIconVisibleInMenu(true);   // Icon *will* be shown in menus for *this* action.

This property was introduced in Qt 4.4.

Access functions:

bool | isIconVisibleInMenu () const
void | setIconVisibleInMenu ( bool visible )

Notifier signal:

void | changed ()

See also QAction::icon and QApplication::setAttribute().

### menuRole : MenuRole

This property holds the action's menu role.

This indicates what role the action serves in the application menu on Mac OS X. By default all action have the TextHeuristicRole, which means that the action is added based on its text (see QMenuBar for more information).

The menu role can only be changed before the actions are put into the menu bar in Mac OS X (usually just before the first application window is shown).

This property was introduced in Qt 4.2.

Access functions:

MenuRole | menuRole () const
void | setMenuRole ( MenuRole menuRole )

Notifier signal:

void | changed ()

### priority : Priority

This property holds the actions's priority in the user interface.

This property can be set to indicate how the action should be prioritized in the user interface.

For instance, when toolbars have the Qt::ToolButtonTextBesideIcon mode set, then actions with LowPriority will not show the text labels.

This property was introduced in Qt 4.6.

Access functions:

Priority | priority () const
void | setPriority ( Priority priority )

### shortcut : QKeySequence

This property holds the action's primary shortcut key.

Valid keycodes for this property can be found in Qt::Key and Qt::Modifier. There is no default shortcut key.

Access functions:

QKeySequence | shortcut () const
void | setShortcut ( const QKeySequence & shortcut )

Notifier signal:

void | changed ()

### shortcutContext : Qt::ShortcutContext

This property holds the context for the action's shortcut.

Valid values for this property can be found in Qt::ShortcutContext. The default value is Qt::WindowShortcut.

Access functions:

Qt::ShortcutContext | shortcutContext () const
void | setShortcutContext ( Qt::ShortcutContext context )

Notifier signal:

void | changed ()

### softKeyRole : SoftKeyRole

This property holds the action's softkey role.

This indicates what type of role this action describes in the softkey framework on platforms where such a framework is supported. Currently this is only supported on the Symbian platform.

The softkey role can be changed any time.

This property was introduced in Qt 4.6.

Access functions:

SoftKeyRole | softKeyRole () const
void | setSoftKeyRole ( SoftKeyRole softKeyRole )

Notifier signal:

void | changed ()

### statusTip : QString

This property holds the action's status tip.

The status tip is displayed on all status bars provided by the action's top-level parent widget.

By default, this property contains an empty string.

Access functions:

QString | statusTip () const
void | setStatusTip ( const QString & statusTip )

Notifier signal:

void | changed ()

See also setToolTip() and showStatusText().

### text : QString

This property holds the action's descriptive text.

If the action is added to a menu, the menu option will consist of the icon (if there is one), the text, and the shortcut (if there is one). If the text is not explicitly set in the constructor, or by using setText(), the action's description icon text will be used as text. There is no default text.

Access functions:

QString | text () const
void | setText ( const QString & text )

Notifier signal:

void | changed ()

See also iconText.

### toolTip : QString

This property holds the action's tooltip.

This text is used for the tooltip. If no tooltip is specified, the action's text is used.

By default, this property contains the action's text.

Access functions:

QString | toolTip () const
void | setToolTip ( const QString & tip )

Notifier signal:

void | changed ()

See also setStatusTip() and setShortcut().

### visible : bool

This property holds whether the action can be seen (e.g. in menus and toolbars).

If visible is true the action can be seen (e.g. in menus and toolbars) and chosen by the user; if visible is false the action cannot be seen or chosen by the user.

Actions which are not visible are not grayed out; they do not appear at all.

By default, this property is true (actions are visible).

Access functions:

bool | isVisible () const
void | setVisible ( bool )

Notifier signal:

void | changed ()

### whatsThis : QString

This property holds the action's "What's This?" help text.

The "What's This?" text is used to provide a brief description of the action. The text may contain rich text. There is no default "What's This?" text.

Access functions:

QString | whatsThis () const
void | setWhatsThis ( const QString & what )

Notifier signal:

void | changed ()

See also QWhatsThis and Q3StyleSheet.

## Member Function Documentation

### QAction::QAction ( QObject * parent )

Constructs an action with parent. If parent is an action group the action will be automatically inserted into the group.

### QAction::QAction ( const QString & text, QObject * parent )

Constructs an action with some text and parent. If parent is an action group the action will be automatically inserted into the group.

The action uses a stripped version of text (e.g. "&Menu Option..." becomes "Menu Option") as descriptive text for tool buttons. You can override this by setting a specific description with setText(). The same text will be used for tooltips unless you specify a different text using setToolTip().

### QAction::QAction ( const QIcon & icon, const QString & text, QObject * parent )

Constructs an action with an icon and some text and parent. If parent is an action group the action will be automatically inserted into the group.

The action uses a stripped version of text (e.g. "&Menu Option..." becomes "Menu Option") as descriptive text for tool buttons. You can override this by setting a specific description with setText(). The same text will be used for tooltips unless you specify a different text using setToolTip().

### QAction::~QAction ()

Destroys the object and frees allocated resources.

### QActionGroup * QAction::actionGroup () const

Returns the action group for this action. If no action group manages this action then 0 will be returned.

See also QActionGroup and QAction::setActionGroup().

### void QAction::activate ( ActionEvent event )

Sends the relevant signals for ActionEvent event.

Action based widgets use this API to cause the QAction to emit signals as well as emitting their own.

### QList<QGraphicsWidget *> QAction::associatedGraphicsWidgets () const

Returns a list of widgets this action has been added to.

This function was introduced in Qt 4.5.

See also QWidget::addAction() and associatedWidgets().

### QList<QWidget *> QAction::associatedWidgets () const

Returns a list of widgets this action has been added to.

This function was introduced in Qt 4.2.

See also QWidget::addAction() and associatedGraphicsWidgets().

### void QAction::changed () `[signal]`

This signal is emitted when an action has changed. If you are only interested in actions in a given widget, you can watch for QWidget::actionEvent() sent with an QEvent::ActionChanged.

See also QWidget::actionEvent().

### QVariant QAction::data () const

Returns the user data as set in QAction::setData.

See also setData().

### bool QAction::event ( QEvent * e ) `[virtual protected]`

Reimplemented from QObject::event().

### void QAction::hover () `[slot]`

This is a convenience slot that calls activate(Hover).

### void QAction::hovered () `[signal]`

This signal is emitted when an action is highlighted by the user; for example, when the user pauses with the cursor over a menu option, toolbar button, or presses an action's shortcut key combination.

See also QAction::activate().

### bool QAction::isSeparator () const

Returns true if this action is a separator action; otherwise it returns false.

See also QAction::setSeparator().

### QMenu * QAction::menu () const

Returns the menu contained by this action. Actions that contain menus can be used to create menu items with submenus, or inserted into toolbars to create buttons with popup menus.

See also setMenu() and QMenu::addAction().

### QWidget * QAction::parentWidget () const

Returns the parent widget.

### void QAction::setActionGroup ( QActionGroup * group )

Sets this action group to group. The action will be automatically added to the group's list of actions.

Actions within the group will be mutually exclusive.

See also QActionGroup and QAction::actionGroup().

### void QAction::setData ( const QVariant & userData )

Sets the action's internal data to the given userData.

See also data().

### void QAction::setDisabled ( bool b ) `[slot]`

This is a convenience function for the enabled property, that is useful for signals--slots connections. If b is true the action is disabled; otherwise it is enabled.

### void QAction::setMenu ( QMenu * menu )

Sets the menu contained by this action to the specified menu.

See also menu().

### void QAction::setSeparator ( bool b )

If b is true then this action will be considered a separator.

How a separator is represented depends on the widget it is inserted into. Under most circumstances the text, submenu, and icon will be ignored for separator actions.

See also QAction::isSeparator().

### void QAction::setShortcuts ( const QList<QKeySequence> & shortcuts )

Sets shortcuts as the list of shortcuts that trigger the action. The first element of the list is the primary shortcut.

This function was introduced in Qt 4.2.

See also shortcuts() and shortcut.

### void QAction::setShortcuts ( QKeySequence::StandardKey key )

Sets a platform dependent list of shortcuts based on the key. The result of calling this function will depend on the currently running platform. Note that more than one shortcut can assigned by this action. If only the primary shortcut is required, use setShortcut instead.

This function was introduced in Qt 4.2.

See also QKeySequence::keyBindings().

### QList<QKeySequence> QAction::shortcuts () const

Returns the list of shortcuts, with the primary shortcut as the first element of the list.

This function was introduced in Qt 4.2.

See also setShortcuts().

### bool QAction::showStatusText ( QWidget * widget = 0 )

Updates the relevant status bar for the widget specified by sending a QStatusTipEvent to its parent widget. Returns true if an event was sent; otherwise returns false.

If a null widget is specified, the event is sent to the action's parent.

See also statusTip.

### void QAction::toggle () `[slot]`

This is a convenience function for the checked property. Connect to it to change the checked state to its opposite state.

### void QAction::toggled ( bool checked ) `[signal]`

This signal is emitted whenever a checkable action changes its isChecked() status. This can be the result of a user interaction, or because setChecked() was called.

checked is true if the action is checked, or false if the action is unchecked.

See also QAction::activate(), QAction::triggered(), and checked.

### void QAction::trigger () `[slot]`

This is a convenience slot that calls activate(Trigger).

### void QAction::triggered ( bool checked = false ) `[signal]`

This signal is emitted when an action is activated by the user; for example, when the user clicks a menu option, toolbar button, or presses an action's shortcut key combination, or when trigger() was called. Notably, it is not emitted when setChecked() or toggle() is called.

If the action is checkable, checked is true if the action is checked, or false if the action is unchecked.

See also QAction::activate(), QAction::toggled(), and checked.