# menu.tcl --
#
# This demonstration script creates a window with a bunch of menus
# and cascaded menus using menubars.
#
# RCS: @(#) $Id: menu.tcl,v 14.1 2004/11/16 19:42:26 morrison Exp $

if {![info exists widgetDemo]} {
    error "This script should be run from the \"widget\" demo."
}

set w .menu
catch {destroy $w}
toplevel $w
wm title $w "Menu Demonstration"
wm iconname $w "menu"
positionWindow $w

label $w.msg -font $font -wraplength 4i -justify left 
if {[string equal [tk windowingsystem] "classic"]
	|| [string equal [tk windowingsystem] "aqua"]} {
    $w.msg configure -text "This window contains a menubar with cascaded menus.  You can invoke entries with an accelerator by typing Command+x, where \"x\" is the character next to the command key symbol. The rightmost menu can be torn off into a palette by dragging outside of its bounds and releasing the mouse."
} else {
    $w.msg configure -text "This window contains a menubar with cascaded menus.  You can post a menu from the keyboard by typing Alt+x, where \"x\" is the character underlined on the menu.  You can then traverse among the menus using the arrow keys.  When a menu is posted, you can invoke the current entry by typing space, or you can invoke any entry by typing its underlined character.  If a menu entry has an accelerator, you can invoke the entry without posting the menu just by typing the accelerator. The rightmost menu can be torn off into a palette by selecting the first item in the menu."
}
pack $w.msg -side top

set menustatus "    "
frame $w.statusBar
label $w.statusBar.label -textvariable menustatus -relief sunken -bd 1 -font "Helvetica 10" -anchor w
pack $w.statusBar.label -side left -padx 2 -expand yes -fill both
pack $w.statusBar -side bottom -fill x -pady 2

frame $w.buttons
pack $w.buttons -side bottom -fill x -pady 2m
button $w.buttons.dismiss -text Dismiss -command "destroy $w"
button $w.buttons.code -text "See Code" -command "showCode $w"
pack $w.buttons.dismiss $w.buttons.code -side left -expand 1

menu $w.menu -tearoff 0

set m $w.menu.file
menu $m -tearoff 0
$w.menu add cascade -label "File" -menu $m -underline 0
$m add command -label "Open..." -command {error "this is just a demo: no action has been defined for the \"Open...\" entry"}
$m add command -label "New" -command {error "this is just a demo: no action has been defined for the \"New\" entry"}
$m add command -label "Save" -command {error "this is just a demo: no action has been defined for the \"Save\" entry"}
$m add command -label "Save As..." -command {error "this is just a demo: no action has been defined for the \"Save As...\" entry"}
$m add separator
$m add command -label "Print Setup..." -command {error "this is just a demo: no action has been defined for the \"Print Setup...\" entry"}
$m add command -label "Print..." -command {error "this is just a demo: no action has been defined for the \"Print...\" entry"}
$m add separator
$m add command -label "Dismiss Menus Demo" -command "destroy $w"

set m $w.menu.basic
$w.menu add cascade -label "Basic" -menu $m -underline 0
menu $m -tearoff 0
$m add command -label "Long entry that does nothing"
if {[string equal [tk windowingsystem] "classic"] 
	|| [string equal [tk windowingsystem] "aqua"]} {
    set modifier Command
} elseif {$tcl_platform(platform) == "windows"} {
    set modifier Control
} else {
    set modifier Meta
}
foreach i {A B C D E F} {
    $m add command -label "Print letter \"$i\"" -underline 14 \
	    -accelerator Meta+$i -command "puts $i" -accelerator $modifier+$i
    bind $w <$modifier-[string tolower $i]> "puts $i"
}

set m $w.menu.cascade
$w.menu add cascade -label "Cascades" -menu $m -underline 0
menu $m -tearoff 0
$m add command -label "Print hello" \
	-command {puts stdout "Hello"} -accelerator $modifier+H -underline 6
bind $w <$modifier-h> {puts stdout "Hello"}
$m add command -label "Print goodbye" -command {\
    puts stdout "Goodbye"} -accelerator $modifier+G -underline 6
bind $w <$modifier-g> {puts stdout "Goodbye"}
$m add cascade -label "Check buttons" \
	-menu $w.menu.cascade.check -underline 0
$m add cascade -label "Radio buttons" \
	-menu $w.menu.cascade.radio -underline 0

set m $w.menu.cascade.check
menu $m -tearoff 0
$m add check -label "Oil checked" -variable oil
$m add check -label "Transmission checked" -variable trans
$m add check -label "Brakes checked" -variable brakes
$m add check -label "Lights checked" -variable lights
$m add separator
$m add command -label "Show current values" \
    -command "showVars $w.menu.cascade.dialog oil trans brakes lights"
$m invoke 1
$m invoke 3

set m $w.menu.cascade.radio
menu $m -tearoff 0
$m add radio -label "10 point" -variable pointSize -value 10
$m add radio -label "14 point" -variable pointSize -value 14
$m add radio -label "18 point" -variable pointSize -value 18
$m add radio -label "24 point" -variable pointSize -value 24
$m add radio -label "32 point" -variable pointSize -value 32
$m add sep
$m add radio -label "Roman" -variable style -value roman
$m add radio -label "Bold" -variable style -value bold
$m add radio -label "Italic" -variable style -value italic
$m add sep
$m add command -label "Show current values" \
	-command "showVars $w.menu.cascade.dialog pointSize style"
$m invoke 1
$m invoke 7

set m $w.menu.icon
$w.menu add cascade -label "Icons" -menu $m -underline 0
menu $m -tearoff 0
$m add command \
    -bitmap @[file join $tk_library demos images pattern.bmp] \
    -hidemargin 1 \
    -command {
	tk_dialog .pattern {Bitmap Menu Entry} {The menu entry you invoked displays a bitmap rather than a text string.  Other than this, it is just like any other menu entry.} {} 0 OK
}
foreach i {info questhead error} {
    $m add command -bitmap $i -command "puts {You invoked the $i bitmap}" -hidemargin 1
}
$m entryconfigure 2 -columnbreak 1

set m $w.menu.more
$w.menu add cascade -label "More" -menu $m -underline 0
menu $m -tearoff 0
foreach i {{An entry} {Another entry} {Does nothing} {Does almost nothing} {Make life meaningful}} {
    $m add command -label $i -command [list puts "You invoked \"$i\""]
}
$m entryconfigure "Does almost nothing" \
	-bitmap questhead  -compound left  -command {
    tk_dialog .compound {Compound Menu Entry} {The menu entry you invoked\
	    displays both a bitmap and a text string.  Other than this, it\
	    is just like any other menu entry.} {} 0 OK
}

set m $w.menu.colors
$w.menu add cascade -label "Colors" -menu $m -underline 1
menu $m
foreach i {red orange yellow green blue} {
    $m add command -label $i -background $i \
	    -command [list puts "You invoked \"$i\""]
}

$w configure -menu $w.menu

bind Menu <<MenuSelect>> {
    global $menustatus
    if {[catch {%W entrycget active -label} label]} {
	set label "    "
    }
    set menustatus $label
    update idletasks
}
