Using SDCC to develop Native Java functions
-------------------------------------------

Prerequisites
--------------

1) Download the latest compiler sources from http://sdcc.sourceforge.net (Subversion download), build & 
   install the compiler.
2) Download & install tini development kit. SDCC uses 'a390' assembler to generate Native libraries,
   it is NOT distributed with the compiler. Tested with Version 1.02d.


Small Example
-------------

Hello.java :-

import com.dalsemi.comm.*;
import com.dalsemi.system.*;

public class Hello
{
	public static native int method1(int i,int j);    
	static void main(String args[])
	{	
		System.out.println("Hello Started");
		try {
		    System.loadLibrary("myn.tlib");
		    System.out.println("Load Success");       
		    System.out.println("Native method1 returned " + method1(200,100));	    
		} 
		catch (Throwable t) {
		      System.out.println(t);
		}
	}
}

myn.c :-

long Native_method1() _JavaNative
{
    long l = NatLib_LoadInt(0);
    long k = NatLib_LoadInt(1);
    return l-k;
}

Before you start compiling make sure
a) 'macro' & 'a390' are in the PATH
b) The files tini.inc, ds80c390.inc, tinimacro.inc & apiequ.inc are in the SAME directory as
   the C file.

> javac -bootclasspath <path to>/tiniclasses.jar Hello.java
> java -cp <path to>/tini.jar TINIConvertor -f Hello.class -o Hello.tini -d <path to>/tini.db
> sdcc -mTININative myn.c

Load Hello.tini & myn.tlib into the TINI board then

TINI /> java Hello.tini
Hello Started
Load Success
Native method1 returned 100

TINI />

Details you MUST know
---------------------
SDCC has a completely different and incompatible parameter passing and register usage
than the TINI java environment. The Native API has been implemented using the __builtin, 
or intrinsic function support in SDCC . Each of the Native API functions are mapped to an 
SDCC intrinsic function, the code generator for the intrinsic function takes care of mapping 
the registers and parameters to the TINI Java environment's expectations .

The _JavaNative keyword is used to map the return value from a Native function to R4:R0, by 
default SDCC uses DPTR:b:a to return a value.

	Type Mapping
	------------

	SDCC can support types that are upto 4 bytes (32 bits).

	Java				SDCC
	----				----
	char				char
	short				short/int
	int				long
	long				NOT SUPPORTED
	double				NOT SUPPORTED

	_bpx & _ap
	---------
	SDCC requires a 16 bit frame pointer to access local variables (on the stack), and
	function parameters . In the TININative environment _bpx is mapped to R7_B3:R6_B3 
	(register R7:R6 in bank3). The compiler also uses AP as a temp register, for the
	TINI environment this is mapped to R5_B3.

Limitations
-----------

The TININative environment does not have a linker. Multiplication & Division of 16 & 32 bit
numbers are implemented in SDCC as library functions this implies that , division & multiplication
of these numbers are not supported in the TININative environment. The compiler transforms div/mul by
power of 2 to shifts . For other mul/divs there are two ways around .

a) Copy the library function from the library to your code . The sources can be found in
   sdcc/device/lib.
b) Use the --use-accelerator option, with this option the compiler will generate code to use
   the on-chip arithmetic accelerator for 16 bit multiplication & division & modulus. 
   NOTE The compiler will disable interrupts during this operation to prevent corruption of
	MA & MB registers. MUL/DIV/MOD of unsigned quantities are more efficient than signed
	quantities.

API Mappings
------------
As mentioned earlier the Native APIs are implemented using compiler intrinsic functions, at this
time only the following functions have been mapped (more will be mapped in the future). Some
Native API calls return multiple values, I haven't found a good way to handle this yet, in most
cases these return a HANDLE and a pointer to ABSOLUTE memory in DPTR, in such cases SDCC will
return ONLY the HANDLE and igonre the POINTER value. The HANDLE can then be used with MM_Deref to
obtain the POINTER value again (I hope my assumption is correct here).

SDCC Prototype					   Native API
--------------					   ----------
char NatLib_LoadByte (char parmnum);		   NatLib_LoadPrimitive
int  NatLib_LoadShort(char parmnum);		   NatLib_LoadPrimitive
long NatLib_LoadInt  (char parmnum);		   NatLib_LoadPrimitive
char *NatLib_LoadPointer (char parmnum);	   NatLib_LoadPointer

/* in the following cases the compiler will fill in the pointer to LibraryID when required*/
/* NatLib_Get* return mutiple values return value is HANDLE , pointer is ignored */
  
char NatLib_InstallImmutableStateBlock(void *state_block,int handle);
					           NatLib_InstallImmutableStateBlock
char NatLib_InstallEphemeralStateBlock(void *state_block,int handle);
					           NatLib_InstallEphemeralStateBlock
void NatLib_RemoveImmutableStateBlock ();	   NatLib_RemoveImmutableStateBlock
void NatLib_RemoveEphemeralStateBlock ();	   NatLib_RemoveEphemeralStateBlock
int  NatLib_GetImmutableStateBlock();              NatLib_GetImmutableStateBlock
int  NatLib_GetEphemeralStateBlock();              NatLib_GetEphemeralStateBlock

int MM_XMalloc (long size);			   MM_XMalloc	/* returns HANDLE */
int MM_Malloc (int size);			   MM_Malloc    /* return HANDLE  */
int MM_ApplicationMalloc ( int size );		   MM_ApplicationMalloc /* returns HANDLE */
int MM_Free (int handle);			   MM_Free
char *MM_Deref (int handle);			   MM_Deref
char MM_UnrestrictedPersist(int handle);           MM_UnrestrictedPersist

char System_ExecJavaProcess(char *image,int handle-to-processname)
						   System_ExecJavaProcess
void System_GetRTCRegisters(char *regsavearea)     System_GetRTCRegisters
void System_SetRTCRegisters(char *regsavearea)     System_SetRTCRegisters
void System_ThreadSleep(long timeout)              System_ThreadSleep
void System_ThreadSleep_ExitCriticalSection(long timeout)              System_ThreadSleep_ExitCriticalSection
void System_ThreadResume(char threadid,char processid)		       System_ThreadResume
void System_SaveJavaThreadState()                  System_SaveJavaThreadState
void System_RestoreJavaThreadState()               System_RestoreJavaThreadState
void System_ProcessSleep(long timeout)             System_ProcessSleep
void System_ProcessSleep_ExitCriticalSection(long timeout)             System_ProcessSleep_ExitCriticalSection
void System_ProcessYield()                         System_ProcessYield
void System_ProcessSuspend()                       System_ProcessSuspend
void System_ProcessResume(char processid)          System_ProcessResume
char System_RegisterPoll((void *)(funcpointer)())  System_RegisterPoll
char System_RemovePoll((void *)(funcpointer)())    System_RemovePoll
char System_GetCurrentThreadId()		   System_GetCurrentThreadId
char System_GetCurrentProcessId()		   System_GetCurrentProcessId


Some Notes
----------

The register convention mapping causes a lot of push & pops to be generated. 
The source for the built in functions can be found in file src/ds390/gen.c.